{"id":515,"date":"2016-06-21T19:32:55","date_gmt":"2016-06-21T19:32:55","guid":{"rendered":"http:\/\/spaceengine.org\/?page_id=515"},"modified":"2024-01-16T11:31:25","modified_gmt":"2024-01-16T16:31:25","slug":"faq","status":"publish","type":"page","link":"https:\/\/spaceengine.org\/manual\/faq\/","title":{"rendered":"FAQ"},"content":{"rendered":"<div class=\"wpb-content-wrapper\"><p>[vc_row row_type=\"row\" use_row_as_full_screen_section=\"no\" type=\"full_width\" text_align=\"left\" box_shadow_on_row=\"no\"][vc_column][no_accordion active_tab=\"1\" collapsible=\"yes\" background_transparency=\"no\" style=\"boxed_toggle\"][no_accordion_section title=\"General Questions\" accordion_type=\"accordion_icon\" icon_pack=\"font_awesome\" fa_icon=\"fa-question-circle\" icon_custom_size=\"25\"][vc_column_text]<\/p>\n<div class=\"FAQQ2\">Q: How many real objects are there in SpaceEngine, and how many are generated by the program?<\/div>\n<div class=\"FAQA2\">A: The entire Hipparcos catalog of stars, as well as all known extrasolar planets, over ten thousand galaxies, and all of the most prominent objects in our Solar system are included. This adds up to over 130 000 objects. As for procedural objects, there are more galaxies and star systems in SE than exist in reality in all of the observable universe.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: May I make a video with SpaceEngine or use screenshots or skyboxes made with SE for my own use?<\/div>\n<div class=\"FAQA2\">A: Yes, you may use SpaceEngine products for non-commercial use as long as you cite SpaceEngine as the source for those assets. Please see the <a href=\"http:\/\/spaceengine.org\/manual\/license\/\" target=\"_blank\" rel=\"nofollow noopener\">license page<\/a> for full details.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: Why are there some gigantic dwarf stars, and small giant stars?<\/div>\n<div class=\"FAQA2\">A: The Hipparcos-based star catalog that SpaceEngine uses contains some errors and missing data. If you find a real star which seems to have erroneous data, please post its name in <a href=\"http:\/\/forum.spaceengine.org\/viewtopic.php?f=3&amp;t=76\" target=\"_blank\" rel=\"nofollow noopener\">this thread<\/a>, this will make it much easier to fix the stars in the future.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: Why is Vega binary, but 40 Eridani is solitary? Is it a bug?<\/div>\n<div class=\"FAQA2\">A: This is not a bug. SpaceEngine currently has an incomplete catalog of binary stars, so it makes some real binary\/multiple stars are still represented as a solitary. But you make contribute to the development of the program by <a href=\"http:\/\/forum.spaceengine.org\/viewtopic.php?f=3&amp;t=77\" target=\"_blank\" rel=\"nofollow noopener\">making a script<\/a> for a binary or multiple star which are not represented in SE.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: Why do stars like Eta Carinae and Deneb have such low luminosities?<\/div>\n<div class=\"FAQA2\">A: Most of the light from these stars is blocked by interstellar dust before it reaches Earth, so these stars do not look as bright as they really are. When these stars are put into SpaceEngine using their apparent magnitudes, it gives them low luminosities. Unfortunately, SE cannot simulate interstellar extinction, so it is impossible to have their luminosities be correct without making them look unrealistically bright in the sky.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: How can an Ice Giant be \u201cHot\u201d? This makes no sense. Is it a bug?<\/div>\n<div class=\"FAQA2\">A: \u201cIce Giant\u201d is a scientific term for a planet that has a mass between 10 and 50-70 Earth masses and composed primarily of water, ammonia and methane. These substances in the planet\u2019s interior are in the form of a high pressure high-temperature modification of ice, so the planet is called an \u201cIce Giant\u201d. Surface temperature doesn\u2019t matter.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: How can an Oceania be \u201cHot\u201d? This makes no sense. Is it a bug?<\/div>\n<div class=\"FAQA2\">A: \u201cOceania\u201d is a scientific term for a planet up to 10 Earth masses and composed primarily of water. Surface temperature doesn\u2019t matter. On a hot oceania, water in the upper atmosphere is in the form of hot vapor, but farther down it smoothly transitions into a liquid state under high pressure. Even deeper it turns into a solid state called <a class=\"link\" href=\"http:\/\/en.wikipedia.org\/wiki\/Ice_VII\" target=\"_blank\" rel=\"nofollow noopener\">ice VII<\/a>.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: How can I add my own objects to SpaceEngine, or modify existing ones?<\/div>\n<div class=\"FAQA2\">A: Go to the <a href=\"http:\/\/spaceengine.org\/manual\/making-addons\/\" target=\"_blank\" rel=\"nofollow noopener\">Manual &gt; Making addons<\/a> page of the website. It contains detailed manuals about modding in SpaceEngine. You can ask question and share your work with community in the <a href=\"http:\/\/forum.spaceengine.org\/viewforum.php?f=3\" target=\"_blank\" rel=\"nofollow noopener\">Mods and addons<\/a> forum.<\/div>\n<p>[\/vc_column_text][\/no_accordion_section][no_accordion_section title=\"Controls\" accordion_type=\"accordion_icon\" icon_pack=\"font_awesome\" fa_icon=\"fa-question-circle\" icon_custom_size=\"25\"][vc_column_text]<\/p>\n<div class=\"FAQQ2\">Q: How do I find Earth?<\/div>\n<div class=\"FAQA2\">A: Hit [F3], type \u201cEarth\u201d, and press [Go to]. Alternatively, press [Shift]-[H] several times (this will select Milky Way, the Sun, Earth), and hit [G] key.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: How do I move?<\/div>\n<div class=\"FAQA2\">A: Press [W], [A], [S], [D], [R], [F] or arrow keys.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: How do I change velocity?<\/div>\n<div class=\"FAQA2\">A: Rotate mouse wheel or press [+] or [-] keys. Hold [Ctrl] to switch between default velocity presets.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: Why does the camera always reset when I release the middle mouse button?<\/div>\n<div class=\"FAQA2\">A: The Middle Mouse Button is for \u201clooking around\u201d without changing the camera\u2019s fixed aim or inertia. Use the Left Mouse Button to rotate the camera.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: How do I go to an object?<\/div>\n<div class=\"FAQA2\">A: Select it with a left-click and press [G].<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: How do I go to an object faster?<\/div>\n<div class=\"FAQA2\">A: Select it with a left-click and press [G] twice.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: How do I land on a planet?<\/div>\n<div class=\"FAQA2\">A: Select a planet with a left-click and press [Shift]-[G] or [Ctrl]-[G].<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: How do I control space ships?<\/div>\n<div class=\"FAQA2\">A: This is a large and complex topic. Read about it <a href=\"http:\/\/spaceengine.org\/manual\/space-flight-school\/\" target=\"_blank\" rel=\"nofollow noopener\">here<\/a>.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: My space ship won\u2019t move.<\/div>\n<div class=\"FAQA2\">A: Time is paused. Unpause it with the [Space] key.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: How do I remove text info from the screen?<\/div>\n<div class=\"FAQA2\">A: Press [Ctrl]+[~]. Press it again to restore the text.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: Is there a way to use the program and change settings without using keyboard commands?<\/div>\n<div class=\"FAQA2\">A: Yes, SpaceEngine has a toolbars on the lower left and lower right of the screen. To open a toolbar, mouse over the edge of the screen that the toolbar is located at. To lock the toolbar open, press the pin icon. Hold the mouse over a button to learn its function. Some buttons controls the program, other opens a various settings menus.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: Is there a way to prevent dim stars and planets from showing when bright objects are shown on screen?<\/div>\n<div class=\"FAQA2\">A: Yes. Press [V] to toggle autoexposure. Alternately, you can toggle it in the graphics menu.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: Is there a framerate counter? How can I activate it?<\/div>\n<div class=\"FAQA2\">A: Yes. Open the console by pressing [~], type \u201cFPS\u201d, and press [Enter]. This will enable the framerate counter.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: Is there any way to change the light settings, so that I can change the camera exposure or compare the relative illumination of different planets?<\/div>\n<div class=\"FAQA2\">A: Yes. Press [Ctrl]+[F4] to open the graphics menu. \u201cReal planet brightness\u201d allows you to compare how much illumination different planets receive from their suns. \u201cReal sun brightness\u201d allows you to compare the relative brightness of different suns in a system. The magnitude and brightness menu [F7] allows you to change the camera\u2019s exposure, the ambient light level, and magnitude limit settings.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: I have other questions about controls.<\/div>\n<div class=\"FAQA2\">A: Look at the readme_eng.txt file located in the SpaceEngine\\docs\\ folder, it contains a list of all controls in the program. Alternately, you can open the in-game controls menu by the [F8] key to view and modify the controls.<\/div>\n<p>[\/vc_column_text][\/no_accordion_section][no_accordion_section title=\"Troubleshooting\" accordion_type=\"accordion_icon\" icon_pack=\"font_awesome\" fa_icon=\"fa-question-circle\" icon_custom_size=\"25\"][vc_column_text]<\/p>\n<div class=\"FAQQ2\">Q: I\u2019m having problems running SpaceEngine. What should I do?<\/div>\n<div class=\"FAQA2\">A: Please go to the <a class=\"link\" href=\"http:\/\/forum.spaceengine.org\/viewtopic.php?f=5&amp;t=78\" target=\"_blank\" rel=\"nofollow noopener\">Troubleshooting thread<\/a>, choose your SpaceEngine version, and follow instructions.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: I read the thread and tried all the suggestions, but SpaceEngine still doesn\u2019t work.<\/div>\n<div class=\"FAQA2\">A: Post about your problem in the <a class=\"link\" href=\"http:\/\/forum.spaceengine.org\/viewtopic.php?f=5&amp;t=78\" target=\"_blank\" rel=\"nofollow noopener\">Troubleshooting thread<\/a> (after choosing your SpaceEngine version), and please include your se.log file (see the top of the thread for instructions).<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: Planets are flat and blurry.<\/div>\n<div class=\"FAQA2\">A: You are probably on Earth, Mars or some other Solar system planet. Go to another star system and look for its procedural planets.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: Why are Solar system planets flat and blurry?<\/div>\n<div class=\"FAQA2\">A: This is not a bug. They use real photo textures with limited resolution, so when viewed from a close distance they look blurry. To increase quality, download <a class=\"link\" href=\"http:\/\/spaceengine.org\/download\/official-addons\/\" target=\"_blank\" rel=\"nofollow noopener\">hi-res texture add-ons<\/a>. But even then procedural planets will have a much greater level of detail.<\/div>\n<p>[\/vc_column_text][\/no_accordion_section][no_accordion_section title=\"Development\" accordion_type=\"accordion_icon\" icon_pack=\"font_awesome\" fa_icon=\"fa-question-circle\" icon_custom_size=\"25\"][vc_column_text]<\/p>\n<div class=\"FAQQ2\">Q: When is the next release coming out?<\/div>\n<div class=\"FAQA2\">A: There is no release date. It will be out when it\u2019s done.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: Will there be a version for game consoles, like Xbox and Playstation?<\/div>\n<div class=\"FAQA2\">A: No, this is not currently planned.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: Will there be a version for Android and iOS?<\/div>\n<div class=\"FAQA2\">A: No, because there would be no point: very few - if any - mobile devices are powerful enough to even theoretically run SpaceEngine.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: Is this project open source?<\/div>\n<div class=\"FAQA2\">A: No. SpaceEngine is proprietary closed-source software, and there are no current plans to make the source code available.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: What engine does SpaceEngine use?<\/div>\n<div class=\"FAQA2\">A: SpaceEngine does not use any pre-existing engine, everything was created from scratch.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: What language is SpaceEngine written in?<\/div>\n<div class=\"FAQA2\">A: The core program is written in C++ and the shaders are written in GLSL.<\/div>\n<p>&nbsp;<\/p>\n<div class=\"FAQQ2\">Q: Is there a SpaceEngine SDK? Can I use the engine to make my own game?<\/div>\n<div class=\"FAQA2\">A: Not currently.<\/div>\n<p>[\/vc_column_text][\/no_accordion_section][no_accordion_section title=\"Other Questions\" accordion_type=\"accordion_icon\" icon_pack=\"font_awesome\" fa_icon=\"fa-question-circle\" icon_custom_size=\"25\"][vc_column_text]<\/p>\n<div class=\"FAQQ2\">Q: I still have questions.<\/div>\n<div class=\"FAQA2\">A: Ask any other questions you may have in <a class=\"link\" href=\"http:\/\/forum.spaceengine.org\/viewtopic.php?f=4&amp;t=79\">this forum thread<\/a>, and we will try to answer them.<\/div>\n<p>[\/vc_column_text][\/no_accordion_section][\/no_accordion][\/vc_column][\/vc_row]<\/p>\n<\/div>","protected":false},"excerpt":{"rendered":"<p>[vc_row row_type=\"row\" use_row_as_full_screen_section=\"no\" type=\"full_width\" text_align=\"left\" box_shadow_on_row=\"no\"][vc_column][no_accordion active_tab=\"1\" collapsible=\"yes\" background_transparency=\"no\" style=\"boxed_toggle\"][no_accordion_section title=\"General Questions\" accordion_type=\"accordion_icon\" icon_pack=\"font_awesome\" fa_icon=\"fa-question-circle\" icon_custom_size=\"25\"][vc_column_text] Q: How many real objects are there in SpaceEngine, and how many are generated by the program? A: The entire Hipparcos catalog of stars, as well as all known...<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":7,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-515","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/spaceengine.org\/wp-json\/wp\/v2\/pages\/515","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/spaceengine.org\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/spaceengine.org\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/spaceengine.org\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/spaceengine.org\/wp-json\/wp\/v2\/comments?post=515"}],"version-history":[{"count":13,"href":"https:\/\/spaceengine.org\/wp-json\/wp\/v2\/pages\/515\/revisions"}],"predecessor-version":[{"id":7443,"href":"https:\/\/spaceengine.org\/wp-json\/wp\/v2\/pages\/515\/revisions\/7443"}],"up":[{"embeddable":true,"href":"https:\/\/spaceengine.org\/wp-json\/wp\/v2\/pages\/7"}],"wp:attachment":[{"href":"https:\/\/spaceengine.org\/wp-json\/wp\/v2\/media?parent=515"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}