{"id":4500,"date":"2013-06-15T07:15:22","date_gmt":"2013-06-15T12:15:22","guid":{"rendered":"https:\/\/spaceengine.org\/?p=4500"},"modified":"2022-08-18T07:21:11","modified_gmt":"2022-08-18T12:21:11","slug":"ship-lights","status":"publish","type":"post","link":"https:\/\/spaceengine.org\/news\/blog130515\/","title":{"rendered":"Ship lights"},"content":{"rendered":"<p>Finally, I've implemented ship lights. Also, implemented color specular textures - note golden sunspot on the hyperdrive rings.<br \/>\nThis is updated SHW's \"Y-wing\" model. Lights is poorly noticeable when ship is brightly illuminated by the sun:<\/p>\n<p><a href=\"https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/8435368.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/8435368-1024x543.jpg\" alt=\"\" width=\"1024\" height=\"543\" class=\"aligncenter size-large wp-image-4505\" srcset=\"https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/8435368-1024x543.jpg 1024w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/8435368-300x159.jpg 300w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/8435368-768x407.jpg 768w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/8435368-1536x814.jpg 1536w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/8435368-700x371.jpg 700w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/8435368.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n<p>But at the dark side, heat radiators glow is clearly visible:<\/p>\n<p><a href=\"https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/4221138.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/4221138-1024x543.jpg\" alt=\"\" width=\"1024\" height=\"543\" class=\"aligncenter size-large wp-image-4504\" srcset=\"https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/4221138-1024x543.jpg 1024w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/4221138-300x159.jpg 300w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/4221138-768x407.jpg 768w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/4221138-1536x814.jpg 1536w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/4221138-700x371.jpg 700w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/4221138.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n<p>Hab modules have a set of windows and some marker lights:<\/p>\n<p><a href=\"https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/5905543.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/5905543-1024x543.jpg\" alt=\"\" width=\"1024\" height=\"543\" class=\"aligncenter size-large wp-image-4503\" srcset=\"https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/5905543-1024x543.jpg 1024w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/5905543-300x159.jpg 300w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/5905543-768x407.jpg 768w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/5905543-1536x814.jpg 1536w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/5905543-700x371.jpg 700w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/5905543.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n<p><a href=\"https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/2729552.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/2729552-1024x543.jpg\" alt=\"\" width=\"1024\" height=\"543\" class=\"aligncenter size-large wp-image-4502\" srcset=\"https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/2729552-1024x543.jpg 1024w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/2729552-300x159.jpg 300w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/2729552-768x407.jpg 768w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/2729552-1536x814.jpg 1536w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/2729552-700x371.jpg 700w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/2729552.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n<p>At the edge of the system with real brightness on:<\/p>\n<p><a href=\"https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/0063725.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/0063725-1024x543.jpg\" alt=\"\" width=\"1024\" height=\"543\" class=\"aligncenter size-large wp-image-4501\" srcset=\"https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/0063725-1024x543.jpg 1024w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/0063725-300x159.jpg 300w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/0063725-768x407.jpg 768w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/0063725-1536x814.jpg 1536w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/0063725-700x371.jpg 700w, https:\/\/spaceengine.org\/wp-content\/uploads\/2022\/08\/0063725.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n<p>And no, planets night side \/ lava lights is not implemented yet, planets is completely different subsystem of the engine.<\/p>\n<p>There is a plan to make a heat glow effect with a different shader (similar to star surface shader), with ability to control temperature from the main SE code. Temperature of radiators must depend on the reactor\/engines load. It is possible to make a heat-glowing engine nozzles and a heat shield of the aero-breaking shuttle.<\/p>\n<p>My goal is to combine heat glow texture and simple color lights texture into one, which will reduce memory consumption. This is most important for planets, because having 2 additional texture layers for a planet with volcanic activity and artificial\/bio lights will double required memory. These artificial\/bio lights can't share the same place with lava flow anyway, so combine them into a single texture is possible. Alpha channel will have a mask which changes the rendering method.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Finally, I've implemented ship lights. Also, implemented color specular textures - note golden sunspot on the hyperdrive rings. This is updated SHW's \"Y-wing\" model. Lights is poorly noticeable when ship is brightly illuminated by the sun: But at the dark side, heat radiators glow is...<\/p>\n","protected":false},"author":1,"featured_media":4504,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-4500","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"_links":{"self":[{"href":"https:\/\/spaceengine.org\/wp-json\/wp\/v2\/posts\/4500","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/spaceengine.org\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/spaceengine.org\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/spaceengine.org\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/spaceengine.org\/wp-json\/wp\/v2\/comments?post=4500"}],"version-history":[{"count":3,"href":"https:\/\/spaceengine.org\/wp-json\/wp\/v2\/posts\/4500\/revisions"}],"predecessor-version":[{"id":4508,"href":"https:\/\/spaceengine.org\/wp-json\/wp\/v2\/posts\/4500\/revisions\/4508"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/spaceengine.org\/wp-json\/wp\/v2\/media\/4504"}],"wp:attachment":[{"href":"https:\/\/spaceengine.org\/wp-json\/wp\/v2\/media?parent=4500"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/spaceengine.org\/wp-json\/wp\/v2\/categories?post=4500"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/spaceengine.org\/wp-json\/wp\/v2\/tags?post=4500"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}